Games Consoles in Germany

Games Consoles in Germany

Code: ML-OHME6056 | Published: Jun-2016 | Pages: 35 | MarketLine
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Games Consoles in Germany industry profile provides top-line qualitative and quantitative summary information including: market share, market size (value and volume 2011-15, and forecast to 2020). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Essential resource for top-line data and analysis covering the Germany games consoles market. Includes market size and segmentation data, textual and graphical analysis of market growth trends, leading companies and macroeconomic information.


Synopsis
Save time carrying out entry-level research by identifying the size, growth, major segments, and leading players in the games consoles market in Germany

Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the games consoles market in Germany

Leading company profiles reveal details of key games consoles market players global operations and financial performance

Add weight to presentations and pitches by understanding the future growth prospects of the Germany games consoles market with five year forecasts by both value and volume

Macroeconomic indicators provide insight into general trends within the Germany economy


Reasons To Buy
What was the size of the Germany games consoles market by value in 2015?

What will be the size of the Germany games consoles market in 2020?

What factors are affecting the strength of competition in the Germany games consoles market?

How has the market performed over the last five years?

Who are the top competitiors in Germanys games consoles market?

Key Highlights
- The games consoles market consists of the total revenues generated by Nintendo, Microsoft and Sony through the sale of their console platforms including both their respective home entertainment consoles and their handheld models.

- The German games consoles market had total revenues of $1.2bn in 2015, representing a compound annual growth rate (CAGR) of 2.9% between 2011 and 2015.

- Market consumption volumes declined with a CARC of -8.7% between 2011 and 2015, to reach a total of 5 million units in 2015.

- Germany has taken to the new console generation well, hence the relatively modest decline in volumes and robust performance in volume compared to other European countries. As time goes on the adoption rate will approach maturity and sales will temper.

Table of Contents

Executive Summary
Market value
Market value forecast
Market volume
Market volume forecast
Category segmentation
Geography segmentation
Market share
Market rivalry
Market Overview
Market definition
Market analysis
Market Data
Market value
Market volume
Market Segmentation
Category segmentation
Geography segmentation
Market share
Market Outlook
Market value forecast
Market volume forecast
Five Forces Analysis
Summary
Buyer power
Supplier power
New entrants
Threat of substitutes
Degree of rivalry
Leading Companies
Microsoft Corporation
Nintendo Co., Ltd.
Sony Computer Entertainment Inc.
Macroeconomic Indicators
Country data
Methodology
Industry associations
Related MarketLine research
Appendix
About MarketLine

List of Tables


Table 1: Germany games consoles market value: $ million, 2011-15
Table 2: Germany games consoles market volume: thousand units, 2011-15
Table 3: Germany games consoles market category segmentation: thousand units, 2015
Table 4: Germany games consoles market geography segmentation: $ million, 2015
Table 5: Germany games consoles market share: % share, by volume, 2015
Table 6: Germany games consoles market value forecast: $ million, 2015-20
Table 7: Germany games consoles market volume forecast: thousand units, 2015-20
Table 8: Microsoft Corporation: key facts
Table 9: Microsoft Corporation: key financials ($)
Table 10: Microsoft Corporation: key financial ratios
Table 11: Nintendo Co., Ltd.: key facts
Table 12: Nintendo Co., Ltd.: key financials ($)
Table 13: Nintendo Co., Ltd.: key financials (Yen)
Table 14: Nintendo Co., Ltd.: key financial ratios
Table 15: Sony Computer Entertainment Inc.: key facts
Table 16: Germany size of population (million), 2011-15
Table 17: Germany gdp (constant 2005 prices, $ billion), 2011-15
Table 18: Germany gdp (current prices, $ billion), 2011-15
Table 19: Germany inflation, 2011-15
Table 20: Germany consumer price index (absolute), 2011-15
Table 21: Germany exchange rate, 2011-15

List of Figures


Figure 1: Germany games consoles market value: $ million, 2011-15
Figure 2: Germany games consoles market volume: thousand units, 2011-15
Figure 3: Germany games consoles market category segmentation: % share, by volume, 2015
Figure 4: Germany games consoles market geography segmentation: % share, by value, 2015
Figure 5: Germany games consoles market share: % share, by volume, 2015
Figure 6: Germany games consoles market value forecast: $ million, 2015-20
Figure 7: Germany games consoles market volume forecast: thousand units, 2015-20
Figure 8: Forces driving competition in the games consoles market in Germany, 2015
Figure 9: Drivers of buyer power in the games consoles market in Germany, 2015
Figure 10: Drivers of supplier power in the games consoles market in Germany, 2015
Figure 11: Factors influencing the likelihood of new entrants in the games consoles market in Germany, 2015
Figure 12: Factors influencing the threat of substitutes in the games consoles market in Germany, 2015
Figure 13: Drivers of degree of rivalry in the games consoles market in Germany, 2015
Figure 14: Microsoft Corporation: revenues & profitability
Figure 15: Microsoft Corporation: assets & liabilities
Figure 16: Nintendo Co., Ltd.: revenues & profitability
Figure 17: Nintendo Co., Ltd.: assets & liabilities

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